This work is licensed under a Creative Commons Attribution 4.0 International License.
GRASSHOPPER SPATIAL DEFORM
LOGIC
1. Create a sphere
2. Set up points for deformation
3. Assign vectors and forces to those points
4. Adjust fall off curvature
5. Deform the starting sphere
6. Subdivide the result into panels
6. Subdivide the result into panels
GH Version
0.8.0066
Tip
Try removing the "Deform Points" section and add your own custom points.Also, you can deform different geometries. Enlarge the sphere rather than
shrinking it for inverse force results, or invert V of the Vec2Pt component.
Plug the points directly from the point source into the S of spatial deform
rather than the pulled points for varied results.
This work is licensed under a Creative Commons Attribution 4.0 International License.
How did you put the FFcloud?, i didn't found it :(
ReplyDeleteSame problem occurs with me ....what is the search keyword for FFcloud? i didn't get that in my GH.....
ReplyDeleteYou can choose between populate 2D, populate 3D and populate geometry.
ReplyDeletePopulate 3D gives you points on the faces of a geometry. populate geometry gives you points inside a volume of a geometry.