Sunday, April 15, 2012

GH: SPATIAL DEFORM

Creative Commons License
This work is licensed under a Creative Commons Attribution 4.0 International License.
GRASSHOPPER SPATIAL DEFORM


This definition uses points and vectors to deform and shape a sphere

LOGIC
1. Create a sphere
2. Set up points for deformation
3. Assign vectors and forces to those points
4. Adjust fall off curvature
5. Deform the starting sphere
6. Subdivide the result into panels

GH Version
0.8.0066


Tip
Try removing the "Deform Points" section and add your own custom points.
Also, you can deform different geometries. Enlarge the sphere rather than
shrinking it for inverse force results, or invert V of the Vec2Pt component.
Plug the points directly from the point source into the S of spatial deform 
rather than the pulled points for varied results.







Creative Commons License
This work is licensed under a Creative Commons Attribution 4.0 International License.

3 comments:

  1. How did you put the FFcloud?, i didn't found it :(

    ReplyDelete
  2. Same problem occurs with me ....what is the search keyword for FFcloud? i didn't get that in my GH.....

    ReplyDelete
  3. You can choose between populate 2D, populate 3D and populate geometry.

    Populate 3D gives you points on the faces of a geometry. populate geometry gives you points inside a volume of a geometry.

    ReplyDelete